CYT BSC GameFi Expo Dragonary Airdrop: How It Worked and What Happened After

CYT BSC GameFi Expo Dragonary Airdrop: How It Worked and What Happened After

The CYT airdrop wasn’t just another free token giveaway. It was a carefully timed push by Coinary Token to bring casual gamers into the blockchain world - and it worked, at least for a while. Back in October 2021, during the BSC GameFi Expo III, users could claim up to 500,000 CYT tokens just by watching a 15-minute livestream, answering a quiz, and connecting their wallet. No complex mining. No upfront cost. Just a few clicks. For many, it was their first real taste of GameFi - the blend of gaming and crypto that exploded in 2021.

What Was the Dragonary Airdrop?

Dragonary, developed by Coinary, is a free-to-play RPG where you collect, breed, and battle dragons. It works on Android, iOS, Windows, and Mac - and you don’t need to know anything about crypto to play. That’s the key. Unlike other blockchain games that lock you behind wallet connections and gas fees, Dragonary let non-crypto users enjoy the game like any other mobile title. But if you were already into crypto, you could link your wallet and earn CYT tokens by playing. The airdrop was the bridge between those two worlds.

The event ran from October 23 to October 30, 2021, as part of Binance Smart Chain’s third GameFi Expo. Three projects participated: Dragonary, Mobox, and DSG Metaverse. Each handed out about $20,000 in tokens. For Dragonary, that meant 500,000 CYT per top earner. The total supply of CYT is capped at 1 billion tokens, and only 4.1% of that - 41 million tokens - was reserved for airdrops and community rewards. That’s not a lot compared to Axie Infinity’s $100,000+ giveaways, but it was enough to attract attention.

How to Claim the CYT Airdrop

If you wanted to get in, you had to follow a simple, but annoying, checklist:

  1. Go to the CoinMarketCap airdrop page for Dragonary
  2. Connect your BSC-compatible wallet (MetaMask was the most common)
  3. Follow Dragonary’s Twitter and Coinary’s Twitter
  4. Like and retweet the official airdrop post
  5. Tag three friends in the comments
  6. Watch the 15-minute Dragonary showcase livestream on BSC’s YouTube channel
  7. Complete a 5-question quiz about the game
  8. Click ‘Claim’

It took most people 10 to 20 minutes. But for others, it was a nightmare. Wallet connection errors were common. Gas fees weren’t always free, even though the expo promised they were. Some users reported being charged $3-$5 in BNB just to confirm their claim. Others got stuck on the quiz - the questions weren’t hard, but if you missed one, you had to restart the whole process.

YouTube tutorials exploded during the event. One video by CryptoWithChris got over 28,000 views in a week, walking viewers through every step. Reddit threads were filled with screenshots of successful claims - some users bragged about getting 250,000 CYT, others complained about getting nothing after spending hours trying.

Why the CYT Token Was Different

Most GameFi tokens are designed to be spent in-game - buy items, upgrade dragons, enter tournaments. But CYT had a built-in deflationary engine that made it stand out. Up to 80% of every in-game purchase, breeding fee, or fusion cost was burned. That means the total supply of CYT shrank over time. Only 20% went back to players as rewards. This wasn’t just marketing. It was coded into the contract.

Compare that to Axie Infinity’s AXS token, where rewards were paid out in full and supply kept growing. That led to massive inflation and price crashes. CYT’s burn mechanism was meant to prevent that. The team also locked 100% of their 5% allocation (50 million tokens) for 10 years - daily unlocks. Most projects lock team tokens for 2 to 4 years. Coinary went for a decade. That sent a signal: we’re not here to cash out.

A dragon made of tokens flies above a game world, burning most tokens as rewards rain down.

What Happened After the Airdrop?

Right after the airdrop ended, CYT’s price spiked to $0.0021. People were excited. The token hit a trading volume of $1.2 million in 48 hours. But then came the dump.

By the end of the first week, CYT had fallen 32%. Why? Because most airdrop recipients didn’t believe in the long-term value. They bought CYT for free and sold it immediately. That’s the classic airdrop trap: short-term hype, long-term distrust. CoinGecko data showed trading volume dropped to just $461 within days. Liquidity vanished. The token sank to $0.0009 and stayed there for months.

Community sentiment split. On Telegram, 63% of users praised the game’s smooth mobile experience. But 82% of negative reviews blamed wallet issues and failed claims. Trustpilot gave Coinary a 3.7/5 rating - decent, but not great. The real problem wasn’t the game. It was the token. Without strong liquidity or exchange listings, CYT couldn’t grow. It became a ghost token - visible on wallets, useless in trading.

How Dragonary Survived

Despite the crash, Dragonary didn’t die. The team kept building. They kept adding new dragons, new arenas, and new PVP modes. They didn’t chase price. They chased players. By 2023, the game had over 1.2 million registered users - most of them never touched crypto. They played for fun. A few thousand linked their wallets and earned small amounts of CYT through daily quests.

In early 2023, Coinary ran a smaller airdrop: 5 million CYT tokens given to active players who logged in for 30 days straight. It wasn’t flashy. No Twitter tags. No livestreams. Just a quiet reward for loyal users. That’s the real shift: from chasing hype to building retention.

Today, CYT trades around $0.0008. It’s not a top 1000 token. It’s not on Binance or Coinbase. But it still works inside Dragonary. You can use it to breed dragons, unlock rare skins, and enter tournaments. And the burn mechanism? Still active. Every time someone pays to fuse two dragons, 80% of that CYT disappears forever.

Two scenes: a child playing without crypto, and a teen connecting a wallet, symbolizing game vs. token worlds.

Was It Worth It?

If you were a casual gamer who never cared about crypto - yes. Dragonary gave you a fun, free game with no ads. If you were a crypto speculator looking for quick profits - no. The airdrop was a trap. The token had no real exchange support. No marketing. No liquidity. You got free tokens, but no way to cash out without losing half your value.

But if you were someone who wanted to understand how GameFi could work without forcing blockchain on everyone? Then it was a masterclass. Dragonary showed you could build a game that appeals to 10 million casual players - and still have a token economy that rewards the 100,000 who care. Most GameFi projects fail because they alienate non-crypto users. Dragonary didn’t. It let them play first. Then, if they wanted to earn, they could.

What We Can Learn

Three big lessons from the CYT airdrop:

  1. Free tokens don’t create loyalty. If users don’t believe in the token’s future, they’ll dump it. Value comes from utility, not hype.
  2. Deflationary models can work - if users trust them. Burning 80% of fees sounds great on paper. But if no one uses the game, no one burns tokens.
  3. Gameplay matters more than airdrops. Dragonary survived because the game was good. The airdrop was just the entry ticket.

The BSC GameFi Expo III was a snapshot of a moment in crypto history - when blockchain games were trying to break into the mainstream. Dragonary didn’t win the race. But it didn’t lose either. It just kept playing.

Did the Dragonary airdrop really give out 500,000 CYT tokens?

Yes. The top participants who completed all steps - watching the livestream, passing the quiz, and connecting their wallet - were eligible for up to 500,000 CYT. That was the maximum reward, not the average. Most users received between 50,000 and 250,000 CYT, depending on how many steps they completed and how many others were competing for the same pool.

Can I still claim the original Dragonary airdrop?

No. The BSC GameFi Expo III airdrop ended on October 30, 2021. The CoinMarketCap page for it was taken down months later. You can no longer claim those tokens. However, Dragonary still runs smaller, ongoing airdrops for active players - like the 5 million CYT giveaway in early 2023. These are tied to gameplay, not social media tasks.

Why did CYT’s price crash after the airdrop?

Most people who got CYT for free sold it immediately. There was no reason to hold it - no major exchanges listed it, no clear use case outside the game, and no marketing to build trust. The token’s 24-hour trading volume dropped from $1.2 million to under $500 within days. When supply spikes and demand vanishes, price crashes. That’s basic economics.

Is Dragonary still playable today?

Yes. Dragonary is still live on Android, iOS, Windows, and Mac. You can download it for free and play without ever connecting a wallet. If you do link your wallet, you can earn CYT through daily quests, battles, and breeding. The game has added new dragons, events, and PVP modes since 2021. It’s not as popular as it was, but it’s still running.

Can I buy CYT on Binance or Coinbase?

No. CYT is not listed on any major centralized exchanges like Binance, Coinbase, or Kraken. You can only trade it on small decentralized exchanges (DEXs) like PancakeSwap, but liquidity is extremely low. Trading volume rarely exceeds $1,000 per day. Most holders just keep it in their wallets as a collectible or for in-game use.

What’s the point of holding CYT now?

If you play Dragonary, CYT has real utility: you can use it to breed dragons, fuse items, enter tournaments, and unlock special skins. Holding it makes sense if you’re active in the game. If you’re not playing, there’s little reason to hold it - the token has no speculative value, no exchange support, and no roadmap for broader adoption. It’s a utility token, not an investment.

19 Comments

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    christal Rodriguez

    January 26, 2026 AT 07:30

    Free tokens don't create loyalty. They create dumpers. Seen it a hundred times.

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    Dahlia Nurcahya

    January 27, 2026 AT 05:13

    It's wild how Dragonary survived by just being a good game. No hype, no drama. Just dragons and daily quests. That’s the quiet kind of win.

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    josh gander

    January 28, 2026 AT 12:39

    Man, I remember trying to claim that airdrop. My MetaMask crashed three times, I paid $4 in gas just to get stuck on question #3, and then I got 87,000 CYT - barely enough to buy one rare dragon skin. But you know what? I kept playing. The game was just… fun. No crypto stress. Just fire-breathing lizards and chill vibes. And now? I still log in every Sunday. The burn mechanic? Honestly, I didn’t even know it existed until someone explained it last year. But now I love it. Every time someone fuses dragons, it’s like the game is eating its own exhaust. Clean. Efficient. No inflation. No pump-and-dump circus. Just a little ecosystem that keeps chugging along. Most projects are built for speculators. Dragonary? Built for the guy who just wants to breed a dragon named Sir Fluffington.

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    Devyn Ranere-Carleton

    January 28, 2026 AT 17:26

    did anyone else get stuck on the quiz? i swear it was like a crypto pop quiz from hell. one question was ‘what chain is dragonary on?’ and i put ‘ethereum’ bc i was tired and my brain was fried. had to start over. wasted 20 mins. then i got 120k cyts. worth it? maybe. did i feel like a lab rat? absolutely.

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    Richard Kemp

    January 29, 2026 AT 01:52

    the game still runs. that’s more than i can say for half the projects from 2021. i’ve got a couple of cyts in my wallet just because i like the art. not for profit. just… because.

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    Gurpreet Singh

    January 30, 2026 AT 06:11

    From India, I played Dragonary during my commute. No wallet needed. Just tap, breed, battle. I didn’t even know what CYT was until my friend explained it. Now I use it to unlock new dragons. Simple. Clean. No drama. This is how blockchain should feel - invisible when it’s working right.

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    Christopher Michael

    January 31, 2026 AT 22:00

    Let’s be precise: the 80% burn mechanism was not just a marketing gimmick - it was a meticulously coded, immutable smart-contract function, deployed on BSC with a non-upgradable proxy pattern, ensuring that every fusion, breeding, or transaction fee triggered a mandatory token destruction event. This is not ‘deflationary’ in the vague sense - it is algorithmic scarcity, engineered into the tokenomics at the genesis block. Compare this to AXS, where rewards were distributed without any counterbalancing mechanism - a classic case of uncontrolled monetary expansion. Dragonary’s model was, in fact, superior - not because it was popular, but because it was mathematically sound. The crash? That was user behavior, not protocol failure. The token didn’t fail. The speculators did.

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    Parth Makwana

    February 2, 2026 AT 17:06

    Let me be clear - this was a textbook example of tokenomics executed with surgical precision. The 10-year team lockup? Genius. The 80% burn? Institutional-grade. The fact that 95% of participants dumped immediately? That’s the market’s failure, not the project’s. Dragonary didn’t need to be on Binance. It needed to be played. And it was. 1.2 million users? That’s not a niche. That’s a movement. The real tragedy? The crypto bros didn’t understand the difference between utility and speculation. They treated a game token like a stock. And now they’re crying because the market didn’t reward their greed.

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    Elle M

    February 4, 2026 AT 08:24

    Of course it crashed. Americans got free crypto and sold it for gas money. Again. Meanwhile, real builders were in the background coding burn functions while the whole country was busy TikTok-ing their airdrop screenshots. We didn’t need another crypto circus. We needed a game that didn’t suck. Dragonary didn’t suck. So it survived. You’re welcome.

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    Rico Romano

    February 5, 2026 AT 08:54

    It’s amusing how people mistake ‘not listed on Binance’ for ‘failure.’ You’re not a degenerate investor, are you? The fact that Dragonary refused to pander to the degens is precisely why it endured. Real value isn’t measured by trading volume - it’s measured by retention. 1.2 million users who never touched crypto? That’s not a success. That’s a revolution. And you? You’re still stuck on the price chart. Pathetic.

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    Meenal Sharma

    February 5, 2026 AT 09:49

    Let’s not pretend this wasn’t orchestrated. The ‘free airdrop’? A trap to seed the market with retail wallets. The burn mechanism? A distraction. The 10-year lockup? A PR stunt. They knew the speculators would dump - and then the insiders would quietly accumulate. Look at the whale addresses. Look at the liquidity pools. Look at the silence after the crash. This wasn’t a game. It was a laundering operation disguised as a dragon simulator. They didn’t want players. They wanted wallets. And now? The game survives - not because it’s good - but because it’s a ghost town with just enough activity to keep the narrative alive.

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    Freddy Wiryadi

    February 6, 2026 AT 19:31

    honestly i still play dragonary on my lunch break. got a dragon named ‘cyt’ that i bred with a rare fire scale. doesn’t make me rich but it makes me smile. the burn thing? kinda cool when you think about it - like the game is slowly eating its own debt. 🐉✨

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    Brianne Hurley

    February 7, 2026 AT 14:56

    Ugh. Another ‘look how smart I am’ post about a game that barely exists. You think burning 80% of tokens is genius? That’s just a fancy way of saying ‘we stole 80% of your potential rewards.’ And don’t get me started on the ‘10-year lockup’ - yeah, sure, the team won’t cash out… but they’re still collecting fees. You’re not building community. You’re building a Ponzi with dragons. And the fact that people still fall for this? I’m not surprised. You people eat this stuff up like it’s kale.

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    mary irons

    February 8, 2026 AT 04:17

    They didn’t fail. They just didn’t care enough to make it explode. That’s the real crime. If they’d pushed it like Axie, they could’ve been a household name. But no - they let it breathe. And now it’s just… there. Like a quiet ghost in your phone. Cute. But useless.

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    Wayne mutunga

    February 8, 2026 AT 15:15

    Dragonary was the only GameFi thing I ever stuck with. Not because I wanted to get rich. Just because it felt like a game. The rest? All noise.

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    Brandon Vaidyanathan

    February 8, 2026 AT 23:07

    THEY DIDN’T EVEN MARKET IT PROPERLY. I MEAN, COME ON. THEY HAD A 1.2 MILLION USER BASE AND DIDN’T PUSH THE TOKEN ONCE? THEY WERE SO AFRAID OF ‘SPECULATORS’ THEY FORGOT TO TELL PEOPLE IT WAS USEFUL. THAT’S NOT SMART. THAT’S STUPID. I COULD’VE MADE A MILLION DOLLARS IF I’D BEEN IN CHARGE. NOW IT’S JUST A MEMORY. A SAD, SLOWLY DYING DRAGON IN A CORNER OF THE INTERNET.

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    Gareth Fitzjohn

    February 9, 2026 AT 08:58

    Interesting case study. Game first, token second. Rare in this space. Most projects reverse that. Dragonary got lucky, but also smart. Didn’t overpromise. Didn’t overhype. Just… kept going.

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    Dylan Morrison

    February 10, 2026 AT 08:52

    the dragons are cute. i don’t care if cyts worth $0.0008. i play because i like the music and the animations. it’s like a digital pet. 🐲💕

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    William Hanson

    February 10, 2026 AT 19:16

    So you’re telling me a game with no exchange listings, zero marketing, and a token that’s worthless outside its own app is a ‘masterclass’? Wow. I guess the real genius was not trying at all. Congrats, Coinary. You built a museum piece. And we all got to watch it collect dust.

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